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Post by [BC]Taco on Oct 13, 2014 17:58:17 GMT
I'll try not to be biased here, but I'm with Onde on this. LC definitely tries harder try-hards more in regular servers, and are hands down the more active players these days.
LC (not always, but the majority of the time) is usually on Good, BC on Evil. On this there can be no debate: Good has the superior spawns on nearly every map. (speaking from 5 years of experience. Specific maps analyzed and given upon request)
By superior spawns, I mean automatic high ground (like on Osgiliath, Mines of Moria TDM/CQ, Weathertop, MT TDM/CQ, etc), shorter distances to travel to get ring first in CTR (MTT CTR, Mt Doom CTR, etc)
All of the above advantages along with the obvious moral and aesthetic appeal that the "Good" side has for most demographics consequently results in Good being the more palatable faction. Hence why Evil is, on the whole, comprised of randoms and the Fearless Few, yours truly, the Black Council...
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Post by Royalty on Oct 13, 2014 19:28:59 GMT
Good may have the more favourable spawns or the advantage of elevation on almost every map, but regardless, most games are dominated by evil team due to there being a vast imbalance of power across the servers. Speaking with 3 years of experience playing for Valar on good team, I can say that the majority of the good faction is comprised of new, inexperienced players, while the more experienced players have a tendency to drift towards evil, leaving Valar to fight alone to fight evil(proof to be given upon request). Ever since the formation of BC, teams have rarely been balanced. Teams are only biased against evil now that the lc vs bc rivalry has spurred lc on to predominantly play for good, otherwise I believe that teams would remain as unfair as ever.
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Post by Hyunckel on Oct 13, 2014 20:43:03 GMT
I watched a game yesterday where everyone was trolling whole game, scouts + warr only. Then suddenly in last 2 minutes of game, frodosam suddenly notices his score is negative, so he pops out an archer and kills everyone while they are screwing around just so he don't go negative xD You have a funny idea of what "tryh" means if that doesn't count. Really I start to believe that you obsesionate with me or smthing, lool. Frodosaming grabs the archer and pwn u all, okey. But what happen when Some bc's is in our team and start to respawn in mixed servers? I got some screen who can test that some of you teamates, go good and his end score is 3 -19. Y, thats best than grab an archer. I noticed another thing, some [BC] members were using "respawning" button if they have low health instead of getting killed by other people, that's a shame guys ! ... even (WBA) bestest komrades never tried to do so... (WBA) is still my dreaming klan .
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Post by [BC]Taco on Oct 13, 2014 20:56:08 GMT
Good may have the more favourable spawns or the advantage of elevation on almost every map, but regardless, most games are dominated by evil team due to there being a vast imbalance of power across the servers. Speaking with 3 years of experience playing for Valar on good team, I can say that the majority of the good faction is comprised of new, inexperienced players, while the more experienced players have a tendency to drift towards evil, leaving Valar to fight alone to fight evil(proof to be given upon request). Ever since the formation of BC, teams have rarely been balanced. Teams are only biased against evil now that the lc vs bc rivalry has spurred lc on to predominantly play for good, otherwise I believe that teams would remain as unfair as ever. You dismissed all of Good's advantages and then contradicted my perspective with your own, so even if Valar (without LC, eQ, -insert incognito player here-) was "alone", they would still have all of those aforementioned advantages. Fact is, even with prime BC activity on the servers, there are seldom more than 3 on Evil. Joppi only plays clan wars, Sector and Will often play on Good, and even Tiburon will sometimes too. Myself, Mai Mai, Merl, and Mortis (mmmmmm? xD) are the only ones who routinely play on Evil. Put all the Good regulars on Evil and vice versa and watch how fast things change. Evil fights uphill battles. Bottom line. Even if you posit a 50/50, evenly stacked 8v8 player match-up, objectively, Good still has the advantage in every aspect, save Heroes where Evil gets Saruman or MoS.
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Post by quegga on Oct 13, 2014 21:10:56 GMT
I like how evil team gets trolls right from the start and gets hero mages instead of Aragorn/Isildur/Elrond, Lurz instead of gimli, and trolls instead of burnable ents just saying... xD
oh, and I forgot about that beautiful ramp in Mount doom ctr
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Post by Arnii_ramone on Oct 13, 2014 21:22:34 GMT
Fact is, even with prime BC activity on the servers, there are seldom more than 3 on Evil. Joppi only plays clan wars, Sector and Will often play on Good, and even Tiburon will sometimes too. Myself, Mai Mai, Merl, and Mortis (mmmmmm? xD) are the only ones who routinely play on Evil Onde,Laiebi and Gordo don't play often tho
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Post by Angelus on Oct 13, 2014 21:49:38 GMT
For 3-4yrs was mainly Me & Merl with a bunch of scrubs on evil team vs team of clan members/fakers.
Though im not complaining because we chose to go evil team for a challenge.
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Post by FiraazZ on Oct 13, 2014 23:01:39 GMT
I remember good old days when games looked like: Good side: EmpireIHelpNewbies` and 7 randoms (mainly new players) Evil side: TacTic, PSX, eQ members
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Post by [BC]Onde Aander on Oct 14, 2014 9:39:27 GMT
I played good team for a couple games last night and it was SO EASE, so fkn ease. If you want to see the truth, then one day we need to swap so LC plays evil and BC plays good. But then, you'd all just rq so not much point, eh?
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Post by quegga on Oct 14, 2014 9:52:34 GMT
Why is then the good side not victorious in every clan war? I think it depends more on which enemy you fight then wether you are an ork or a human Actually I think the maps a quite balanced, good has better spawn positions, evil has better heroes and trolls
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Post by Arnii_ramone on Oct 14, 2014 9:59:35 GMT
I played good team for a couple games last night and it was SO EASE, so fkn ease. If you want to see the truth, then one day we need to swap so LC plays evil and BC plays good. But then, you'd all just rq so not much point, eh? Sometimes i go evil and you all say "We don't need help", Idk if with others too. Then u come here and say to equal things, please
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Post by -{TacTic}-Frodosam on Oct 14, 2014 10:11:07 GMT
Few months ago everybody joined evil and evil was almost always full. In the good team were random players and VaLaRs. Evil was winning 90% of games. With the creation of LC (and my desire for more challenge) I decided to go good more, to make the games more fair. And now suddenly evil is always the weaker side? No. At the moment we have in my opinion pretty balanced teams. Anyways its boring to join always the same team. A map completly looks different from the other team, so we should just join the team, that needs our help and waive our regular team.
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Post by [BC]Onde Aander on Oct 14, 2014 12:45:42 GMT
If other BC's are on we tend to run evil so that we are all on the same team. That's main reason. And we pick evil rather than good because it's usually more challenging. Slightly unfortunate imo that certain BC players go good by default even when rest of us are going evil and having a hard time.
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Post by Zoroastre on Oct 14, 2014 13:19:11 GMT
I still remember the time where we were getting owned game after game because every player above tier 2 (and not only bcs) was playing evil. Playing evil wasn't challenging at all, it was the side where everyone was rushing for a merry gangnam/spot camp/rested shielded archering party. Thankfully that's how we've got skilled (check Darwin and evolution)
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Post by [BC]Onde Aander on Oct 14, 2014 13:25:56 GMT
Darwin never considered respawns...
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