PalMz
Maggot
New to duelling.
Posts: 22
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Post by PalMz on Sept 19, 2019 16:12:54 GMT
Hello. PalMz here again, the FPS-lock trainer guy.
Well, I am currently making an FPS Sandbox game in Unreal Engine 4. The thing is, I am interested to try to make a replika of LOTR: Conquest's fighting system.
This "replika" would have the same PvP gameplay, with optional tweaks based on what you, the community, think. It would run at the highest possible FPS the machine can achieve. But this game would lack of the original graphical aesthetics that this game has. I mean, the models and textures are hard to beat. And also, the animations and effects would probably not be that great since it's not my strength to make.
I have to mention that I seriously think of adding levels and attributes as an alternative gamemode, like in LoL/Dota2
Soo... I wonder how interested you would be in playing this hypothetical game.
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Post by zubstep on Sept 21, 2019 14:18:12 GMT
I recently worked on a browser based fps game (krunker.io) Im now working to redo it/reskin it as a LOTR Conquest clone in the browser lol
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PalMz
Maggot
New to duelling.
Posts: 22
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Post by PalMz on Sept 22, 2019 21:05:16 GMT
Oh. Hm, interesting. I've been playing Krunker.io a few times. It rocks! But it's only a FPS shooter, how would it even work?
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Post by zubstep on Sept 22, 2019 21:12:05 GMT
Oh. Hm, interesting. I've been playing Krunker.io a few times. It rocks! But it's only a FPS shooter, how would it even work? I can use the core engine and change it, replace guns with melee weapons etc like LoTRConquest
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Post by -{TacTic}-Arathorn II on Sept 25, 2019 20:11:34 GMT
I with my brother are making a modification for Gothic 2 Night of the Raven .
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