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Post by Angelus on Jan 19, 2018 16:01:19 GMT
I didn't gump i made others gump, that being said scout duels were very boring.
Me, Taco & Lhii back in the old days used to do no jump/backstab melee only duels which were 100% more fun
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Istari
Maggot
Dem Magyar gurls..
Posts: 43
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Post by Istari on Jan 20, 2018 3:59:23 GMT
When you can't play melee scout vs some people cause you'll get backstabbed even while jumping FeelsBadMan
Mage I used to like them but after quite some time duelling the same people you get used to it and it becomes bit boring cause yes indeed it's all about timing and bluff..
Imo warrior has a higher skillcap and since you have higher hp+no respawn every dmg matters, each axe, combo, timing of continuation, bluff etc.
Archer duels should be played on Rivendell CTR in the barricades zone, dunno why after all these years you keep saying "archers" instead of "archers heroes" ; not like the norm is isildur vs nazgul or frodo vs grima (except if you're Taco).
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Post by [BC]Dr. Mayhem on Jan 20, 2018 4:52:34 GMT
Some epic history here: cnqreboot.proboards.com/thread/634/2015-updated-medals-tableHighlights: 2 x warrior gold for Merlin 3 x open class for Angelus 4 x hero warrior for Taco + Istari winning 2012 Iron Man after not playing for 12 months or more Royalty was beast in 2015. (& op Mai Mai 2013 HERO MAGE BRONZE. TO THE KNEES, SCRUBS!) Fun times. Looking at all the names on that medal list... damn, there are some good and sometimes forgotten playes.
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Post by [BC]Dr. Mayhem on Jan 20, 2018 5:11:23 GMT
Ugh. And his Gimli. Actually, being caught in Frodo's INFINITE MELEE OF DOOM was easily the most humiliating way to die, as Lurtz. Ron's 100% Gandi slayer combo with Nazgul was a thing of beauty. Never saw it replicated. I think the anti-archer game of warriors really improved in the early days of Tunngle thanks to people like Ron and Lhii.
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Post by Angelus on Jan 20, 2018 13:16:34 GMT
Mayhem we all know i was the 2011 Mage Champ xD (cough cough) Forgot i had 3 Silvers in Hero Warrior, 2 losses to Taco & one to Rikimaru if i remeber. If only i didn't agree to melee only with Will in the first Open Class Fun Times Indeed
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Post by [BC]Taco on Jan 20, 2018 13:43:40 GMT
Archer duels should be played on Rivendell CTR in the barricades zone, dunno why after all these years you keep saying "archers" instead of "archers heroes" ; not like the norm is isildur vs nazgul or frodo vs grima (except if you're Taco). Outside of 8v8, I still feel like Shire HTDM 1v1 (and HTDM merely due to hobbits) is the best way to measure good archers. I see what you're saying with the barricades, but due to their being taller than the archers, fights would almost always default exclusively to CQB. What would that show? How well you can fireshot someone's feet and then crit them? Or poison them and retreat behind cover? Shire provides enough open space and enough cover to allow for a multiplicity of engagements; enough space for straight shot, and enough cover to allow for CQB, though not quite enough to restrict it to just that. Ron's 100% Gandi slayer combo with Nazgul was a thing of beauty. Never saw it replicated. Wasn't it rather static and mostly screams? Any dead Gandi is a beautiful thing, to be sure! But this, though easier to execute, is imo proportionately the less satisfyingly beautiful as, say, Rikimaru's TRULY infinite (and far more thrashing) combo - the test of course being that it can be done 100% to warriors as well as Gandies, a far greater feat considering even crowdbreakers can say naught about it!). Fancy both being within a Nazgul'z arsenal? A fine warrior, that. Very fine indeed!
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Post by -{TacTic}-Frodosam on Jan 20, 2018 17:25:51 GMT
Don't forget Vinco's glitch skills!
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Istari
Maggot
Dem Magyar gurls..
Posts: 43
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Post by Istari on Jan 21, 2018 6:06:14 GMT
Archer duels should be played on Rivendell CTR in the barricades zone, dunno why after all these years you keep saying "archers" instead of "archers heroes" ; not like the norm is isildur vs nazgul or frodo vs grima (except if you're Taco). Outside of 8v8, I still feel like Shire HTDM 1v1 (and HTDM merely due to hobbits) is the best way to measure good archers. I see what you're saying with the barricades, but due to their being taller than the archers, fights would almost always default exclusively to CQB. What would that show? How well you can fireshot someone's feet and then crit them? Or poison them and retreat behind cover? Shire provides enough open space and enough cover to allow for a multiplicity of engagements; enough space for straight shot, and enough cover to allow for CQB, though not quite enough to restrict it to just that. Because as pointed out, heroes aren't as fair as normal classes. Simple fact. Lurtz having a second fire arrow - it kicks the opp away - or even better, cause you can shoot it at the foot and then OS with fire, shows a part of it. Other things being hp, multi-arrows, etc. It does not reflects the state of the actual archer class. Secondly, the map. It's full of negative points. Randomness when/where to come back to life, few areas unreachable/invisible yet you can still aim head and with some luck kill opp, or the unnecessary house at the middle making the duel a peekaboo for children. It's just I remember having a very funny and skilled duel with my brother, back when he was a top 3 archer, on Rivendell barricades. Funny you point out aiming foot, cause it's actually what mostly happen in atm hdtm duels, when there barricades prevent doing it. You can still advance for a more melee mode ofc. Good thing is you can still fire THROUGH the barricades, for the head, and that's where skill matters (without special arrows). Obviously adding to this the baits, bluffs, and others prefires, you have a good set of what makes a real good archer. And it's wayyyy more enjoyable, just my opinion.
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Post by EmpireMorgoth` on Mar 15, 2018 20:01:46 GMT
About the thread it's pretty obvious for me that it should be any other class than warr, at least for me patience
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Post by FiraazZ on Dec 16, 2020 23:30:54 GMT
Resing old post. Personally archer duels were hardest for me. My olympics results show this ngl. On a serious note for me (personally) it was always Scout>=Mage>Warrior>Archer Whole Map>Archer Straight shot Straight shot archers is pretty easy. Most of times i just gona kill you on first shot.
Whole map is a lil bit harder. But if i focused, didnt randomly use my specials and didnt go full rambo mode maybe i would win more matches.
Warrior pretty hard dueling class. I do with it better than in mage and scout thus lower. High skillcap, many combos, you can get easily caught in trap by enemy warrior. Most fun duelling class for me atm.
Mage doesnt really have any combos but patience and concentration required in those duels makes it pretty hard. My best performance was beating Sectorjam in MFA tournament in 2012. Guy was pretty cocky so i thought i will focus as hard as i can.
Scout is hardest for me. Many combos, im getting backstabbed in air, cant backstab jumping targets at all, or some fuckers are just running around bombing me. Not dueling class for me
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